I have just complete the synthesiser and mod player necessary for the game music, so I hope to have a new build of the software out in public during the next week.
It remains to be seen if it can be made to run on the ARM7 processor of the Dreamcast sound chip, or if it is too inefficient, I might have to run it on the SH3 and hopefully I can use DMA to load the wave stream to the AICA sound memory.
This is for information on my projects
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